Lemon 3D

Game Dev


This project is simply the result of following Unity's John Lemon's Haunted Jaunt: 3D Beginner tutorial. The tutorial stepped through most of the basics of game development. Prefabricated assets are used to build out the game environment and level design. The end result is a playable 3D game where the character stealthily makes its way to the end goal.


The main objective was simply to complete the tutorial, gaining familiarity with the various aspects of creating a game (camera, lighting, sound, gameplay loop, etc).


I probably need to revisit this project at some point as a refresher. Essentially, I learned how to put prefab game objects into the scene, move the character based on player input, perform object collision detection and some basic UI/audio effects.